#define LCCTOOLBOX_DLL_IMPORT_LCCTOOLBOX
#include<ALLINALL.hpp>
using namespace Allinall;
using namespace LccToolbox;
#ifdef _WIN32
#pragma comment(lib,"lcctoolbox")
#endif
//////////////////
//////////////////

__shakeShake_(AIAPtr){
	auto& AIA=*ptras<allinall>(AIAPtr);

	AIA.loadDl(mark{"lencucuHolder"});
	AIA.loadDl(mark{"componentSlots"});
	AIA.loadDl(mark{"demo_frame"});
}